A random element is usually necessary to many different board games, since they cannot all depend on skill alone. Probably the most common random elements that is important for any game usually will come in the form of movement round the board. This movement is usually made by having the player roll any number of dice and then move that amount of spaces around the board. You should have the movement happen in this manner for most games because, when many players are playing on a single skill level, this random chance is the only thing that will give any players an edge over another.
Dice do have a variety of uses, however, in a game. Dungeons and Dragons Dice Vault are not restricted solely to movement patterns. In the overall game of Risk, dice are what is used to determine the upshot of the battles which take place. Movement is not determined with Risk by dice, instead by the positioning of the players on the board. The random element is necessary to simulate war, in this case. Battles can often go any number of ways in fact it is important that this element could be captured effectively for an accurate game about war.
Risk even goes so far as to provide the defenders in the overall game an advantage, something that the army on an occupying turf usually has. Any attacking army is given 2 dice to attack with, while the defenders are given 3, giving them a better chance of rolling better numbers in which they can defeat the attack. This random element really allows outcomes to be unpredictable and while planning an effective campaign is the best way to win the war, the random outcomes of battles can give players a run because of their money.
Dungeons and Dragons is another form of game that often runs on the random element from dice, usually for battles as well. However, a great number of dice are usually necessary for a standard game of Dungeons and Dragons. Each player has different skill levels with this game and, according to the battles being fought at any given time, those dice may be added to or even subtracted from. Periodically over 10 dice should be rolled at any one given moment in an average Dungeons and Dragons game, rendering it important that a great number are available. The random elements that dice rolling brings to the overall game here vary greatly and allow the game to have an component of unpredictability and excitement.
As previously stated, however, dice frequently are used for movement round the board. This enables players to race one another from location to location, completing the tasks or gaining the data that they have to gain. The result of dice can come in handy for players who are struggling behind, as some poor rolls by other players can allow these players to quickly catch up. The random dice rolls bring an element of intensity to any game, transforming the overall game from a simple guessing game into one of high stakes and just a little luck. Dice can be quite vital that you the success of any entertainment venture and any player, if not already familiar with the application of dice, should play a game that features some!